@@ -2279,10 +2279,15 @@ static void tcg_target_qemu_prologue(TCGContext *s)
int frame_size;
/* reserve some stack space */
- frame_size = TCG_STATIC_CALL_ARGS_SIZE;
+ frame_size = TCG_STATIC_CALL_ARGS_SIZE +
+ CPU_TEMP_BUF_NLONGS * sizeof(long);
+
frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) &
~(TCG_TARGET_STACK_ALIGN - 1);
+ tcg_set_frame(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE,
+ CPU_TEMP_BUF_NLONGS * sizeof(long));
+
/* First emit adhoc function descriptor */
*(uint64_t *)(s->code_ptr) = (uint64_t)s->code_ptr + 16; /* entry point */
s->code_ptr += 16; /* skip GP */
@@ -2391,6 +2396,4 @@ static void tcg_target_init(TCGContext *s)
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R6);
tcg_add_target_add_op_defs(ia64_op_defs);
- tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf),
- CPU_TEMP_BUF_NLONGS * sizeof(long));
}
Use stack instead of temp_buf array in CPUState for TCG temps. Signed-off-by: Blue Swirl <blauwirbel@gmail.com> --- tcg/ia64/tcg-target.c | 9 ++++++--- 1 files changed, 6 insertions(+), 3 deletions(-)