@@ -212,8 +212,7 @@ fork_exec(struct socket *so, const char *ex, int do_pty)
so->s = accept(s, (struct sockaddr *)&addr, &addrlen);
} while (so->s < 0 && errno == EINTR);
closesocket(s);
- opt = 1;
- qemu_setsockopt(so->s, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(int));
+ socket_set_fast_reuse(so->s);
opt = 1;
qemu_setsockopt(so->s, SOL_SOCKET, SO_OOBINLINE, &opt, sizeof(int));
qemu_set_nonblock(so->s);
@@ -627,9 +627,7 @@ tcp_listen(Slirp *slirp, uint32_t haddr, u_int hport, uint32_t laddr,
addr.sin_port = hport;
if (((s = qemu_socket(AF_INET,SOCK_STREAM,0)) < 0) ||
-#ifndef _WIN32
- (qemu_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(int)) < 0) ||
-#endif
+ (socket_set_fast_reuse(s) < 0) ||
(bind(s,(struct sockaddr *)&addr, sizeof(addr)) < 0) ||
(listen(s,1) < 0)) {
int tmperrno = errno; /* Don't clobber the real reason we failed */
@@ -337,8 +337,7 @@ int tcp_fconnect(struct socket *so)
struct sockaddr_in addr;
qemu_set_nonblock(s);
- opt = 1;
- qemu_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
+ socket_set_fast_reuse(s);
opt = 1;
qemu_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, &opt, sizeof(opt));
@@ -426,8 +425,7 @@ void tcp_connect(struct socket *inso)
return;
}
qemu_set_nonblock(s);
- opt = 1;
- qemu_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(int));
+ socket_set_fast_reuse(s);
opt = 1;
qemu_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, &opt, sizeof(int));
socket_set_nodelay(s);
@@ -354,7 +354,7 @@ udp_listen(Slirp *slirp, uint32_t haddr, u_int hport, uint32_t laddr,
{
struct sockaddr_in addr;
struct socket *so;
- socklen_t addrlen = sizeof(struct sockaddr_in), opt = 1;
+ socklen_t addrlen = sizeof(struct sockaddr_in);
so = socreate(slirp);
if (!so) {
@@ -372,7 +372,7 @@ udp_listen(Slirp *slirp, uint32_t haddr, u_int hport, uint32_t laddr,
udp_detach(so);
return NULL;
}
- qemu_setsockopt(so->s, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(int));
+ socket_set_fast_reuse(so->s);
getsockname(so->s,(struct sockaddr *)&addr,&addrlen);
so->so_fport = addr.sin_port;
SO_REUSEADDR should be avoided on Windows but is desired on other operating systems. So instead of setting it we call socket_set_fast_reuse that will result in the appropriate behaviour on all operating systems. Signed-off-by: Sebastian Ottlik <ottlik@fzi.de> --- slirp/misc.c | 3 +-- slirp/socket.c | 4 +--- slirp/tcp_subr.c | 6 ++---- slirp/udp.c | 4 ++-- 4 files changed, 6 insertions(+), 11 deletions(-)