diff mbox

MARS: Workload queue block replace bit fields

Message ID 48C972C3.2060906@am.sony.com
State New
Delegated to: Yuji Mano
Headers show

Commit Message

Yuji Mano Sept. 11, 2008, 7:34 p.m. UTC
This replaces the bit fields usage for the workload queue block bits with
explicit bitwise shift/mask operations for better portability.

Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>

Comments

Kazunori Asayama Sept. 12, 2008, 7:08 a.m. UTC | #1
Yuji Mano wrote:
> This replaces the bit fields usage for the workload queue block bits with
> explicit bitwise shift/mask operations for better portability.
> 
> Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>

(snip)

> +#define MARS_BITS_CAST_TYPE			uint8_t
> +#define MARS_BITS_CAST_STATE			uint8_t
> +#define MARS_BITS_CAST_PRIORITY			uint8_t
> +#define MARS_BITS_CAST_SIGNAL			uint8_t
> +#define MARS_BITS_CAST_WAIT_ID			uint16_t
> +#define MARS_BITS_CAST_COUNTER			uint16_t
> +
> +#define MARS_BITS_GET(bits, name) (MARS_BITS_CAST_##name) \
> +	((*(bits) & MARS_BITS_MASK_##name) >> MARS_BITS_SHIFT_##name)

Why are these explicit casts needed?
Yuji Mano Sept. 12, 2008, 9:04 p.m. UTC | #2
Kazunori Asayama wrote:
> Yuji Mano wrote:
>> This replaces the bit fields usage for the workload queue block bits with
>> explicit bitwise shift/mask operations for better portability.
>> 
>> Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>
> 
> (snip)
> 
>> +#define MARS_BITS_CAST_TYPE			uint8_t
>> +#define MARS_BITS_CAST_STATE			uint8_t
>> +#define MARS_BITS_CAST_PRIORITY			uint8_t
>> +#define MARS_BITS_CAST_SIGNAL			uint8_t
>> +#define MARS_BITS_CAST_WAIT_ID			uint16_t
>> +#define MARS_BITS_CAST_COUNTER			uint16_t
>> +
>> +#define MARS_BITS_GET(bits, name) (MARS_BITS_CAST_##name) \
>> +	((*(bits) & MARS_BITS_MASK_##name) >> MARS_BITS_SHIFT_##name)
> 
> Why are these explicit casts needed?

I guess they may not be absolutely necessary...
But I think it also makes it more clear what integer type you should store
the value in when needed.

Also for example if you try to do aomething like the following without the cast:

printf("priority = %u\n", MARS_BITS_GET(&bits, PRIORITY);

you would get the following warning:

warning: format '%u' expects type 'unsigned int', but argument 2 has type 'long long unsigned int


Regards,
Yuji
Kazunori Asayama Sept. 16, 2008, 6:41 a.m. UTC | #3
Yuji Mano wrote:
> Kazunori Asayama wrote:
>> Yuji Mano wrote:
>>> This replaces the bit fields usage for the workload queue block bits with
>>> explicit bitwise shift/mask operations for better portability.
>>>
>>> Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>
>> (snip)
>>
>>> +#define MARS_BITS_CAST_TYPE			uint8_t
>>> +#define MARS_BITS_CAST_STATE			uint8_t
>>> +#define MARS_BITS_CAST_PRIORITY			uint8_t
>>> +#define MARS_BITS_CAST_SIGNAL			uint8_t
>>> +#define MARS_BITS_CAST_WAIT_ID			uint16_t
>>> +#define MARS_BITS_CAST_COUNTER			uint16_t
>>> +
>>> +#define MARS_BITS_GET(bits, name) (MARS_BITS_CAST_##name) \
>>> +	((*(bits) & MARS_BITS_MASK_##name) >> MARS_BITS_SHIFT_##name)
>> Why are these explicit casts needed?
> 
> I guess they may not be absolutely necessary...
> But I think it also makes it more clear what integer type you should store
> the value in when needed.

But the cast operation is completely hidden from the code by the macro
MARS_BITS_GET(). Additionally, I don't think types are enough to
represent the range of the fields. That is, e.g., actually TYPE is 4bits
length, but the cast is 'uint8_t'.

And in mars_kernel_scheduler.c, for example 'priority' is always casted
from 'uint8_t' to 'int', so I'm not sure the PRIORITY should be 'uint8_t'.

> 
> Also for example if you try to do aomething like the following without the cast:
> 
> printf("priority = %u\n", MARS_BITS_GET(&bits, PRIORITY);
> 
> you would get the following warning:
> 
> warning: format '%u' expects type 'unsigned int', but argument 2 has type 'long long unsigned int

Or you can use '%llu', instead?
Yuji Mano Sept. 17, 2008, 7:07 p.m. UTC | #4
Kazunori Asayama wrote:
> Yuji Mano wrote:
>> Kazunori Asayama wrote:
>>> Yuji Mano wrote:
>>>> This replaces the bit fields usage for the workload queue block bits with
>>>> explicit bitwise shift/mask operations for better portability.
>>>>
>>>> Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>
>>> (snip)
>>>
>>>> +#define MARS_BITS_CAST_TYPE			uint8_t
>>>> +#define MARS_BITS_CAST_STATE			uint8_t
>>>> +#define MARS_BITS_CAST_PRIORITY			uint8_t
>>>> +#define MARS_BITS_CAST_SIGNAL			uint8_t
>>>> +#define MARS_BITS_CAST_WAIT_ID			uint16_t
>>>> +#define MARS_BITS_CAST_COUNTER			uint16_t
>>>> +
>>>> +#define MARS_BITS_GET(bits, name) (MARS_BITS_CAST_##name) \
>>>> +	((*(bits) & MARS_BITS_MASK_##name) >> MARS_BITS_SHIFT_##name)
>>> Why are these explicit casts needed?
>> 
>> I guess they may not be absolutely necessary...
>> But I think it also makes it more clear what integer type you should store
>> the value in when needed.
> 
> But the cast operation is completely hidden from the code by the macro
> MARS_BITS_GET(). Additionally, I don't think types are enough to
> represent the range of the fields. That is, e.g., actually TYPE is 4bits
> length, but the cast is 'uint8_t'.
> 
> And in mars_kernel_scheduler.c, for example 'priority' is always casted
> from 'uint8_t' to 'int', so I'm not sure the PRIORITY should be 'uint8_t'.

Ok. I will remove the explicit casts.

Also I will remove the casting of 'priority' to int in the scheduler in the v2 of this patch.

>> 
>> Also for example if you try to do aomething like the following without the cast:
>> 
>> printf("priority = %u\n", MARS_BITS_GET(&bits, PRIORITY);
>> 
>> you would get the following warning:
>> 
>> warning: format '%u' expects type 'unsigned int', but argument 2 has type 'long long unsigned int
> 
> Or you can use '%llu', instead?
> 

Yes we can. Anyway this would only be for internal debugging purposes anyway so it is a minor issue.

Regards,
Yuji
diff mbox

Patch

--- a/include/common/mars/mars_workload_types.h
+++ b/include/common/mars/mars_workload_types.h
@@ -76,7 +76,46 @@  extern "C" {
 #define MARS_WORKLOAD_QUEUE_ALIGN		128	/* align to 128 bytes */
 #define MARS_WORKLOAD_QUEUE_HEADER_ALIGN	128	/* align to 128 bytes */
 #define MARS_WORKLOAD_QUEUE_BLOCK_ALIGN		128	/* align to 128 bytes */
-#define MARS_WORKLOAD_QUEUE_BLOCK_BITS_ALIGN	8	/* align to 8 bytes */
+
+/*
+ * MARS workload queue block bits
+ * ----------------------------------------------------------------------------
+ * |[63...60]|[59...56]|[55....48]|[  47  ]|[46....32]|[31.....16]|[15......0]|
+ * ----------------------------------------------------------------------------
+ * |  4-bits |  4-bits |  8-bits  |  1-bit |  15-bits |  16-bits  |  16-bits  |
+ * ----------------------------------------------------------------------------
+ * |   TYPE  |  STATE  | PRIORITY | SIGNAL | RESERVED |  WAIT_ID  |  COUNTER  |
+ * ----------------------------------------------------------------------------
+ */
+#define MARS_BITS_SIZE				64
+
+#define MARS_BITS_SHIFT_TYPE			60
+#define MARS_BITS_SHIFT_STATE			56
+#define MARS_BITS_SHIFT_PRIORITY		48
+#define MARS_BITS_SHIFT_SIGNAL			47
+#define MARS_BITS_SHIFT_WAIT_ID			16
+#define MARS_BITS_SHIFT_COUNTER			0
+
+#define MARS_BITS_MASK_TYPE			0xf000000000000000ULL
+#define MARS_BITS_MASK_STATE			0x0f00000000000000ULL
+#define MARS_BITS_MASK_PRIORITY			0x00ff000000000000ULL
+#define MARS_BITS_MASK_SIGNAL			0x0000800000000000ULL
+#define MARS_BITS_MASK_WAIT_ID			0x00000000ffff0000ULL
+#define MARS_BITS_MASK_COUNTER			0x000000000000ffffULL
+
+#define MARS_BITS_CAST_TYPE			uint8_t
+#define MARS_BITS_CAST_STATE			uint8_t
+#define MARS_BITS_CAST_PRIORITY			uint8_t
+#define MARS_BITS_CAST_SIGNAL			uint8_t
+#define MARS_BITS_CAST_WAIT_ID			uint16_t
+#define MARS_BITS_CAST_COUNTER			uint16_t
+
+#define MARS_BITS_GET(bits, name) (MARS_BITS_CAST_##name) \
+	((*(bits) & MARS_BITS_MASK_##name) >> MARS_BITS_SHIFT_##name)
+
+#define MARS_BITS_SET(bits, name, val) \
+	(*bits) = ((*(bits) & ~MARS_BITS_MASK_##name) | \
+		((uint64_t)(val) << MARS_BITS_SHIFT_##name))
 
 /* mars workload context */
 struct mars_workload_context {
@@ -90,21 +129,11 @@  struct mars_workload_queue_header {
 	uint8_t flag;
 } __attribute__((aligned(MARS_WORKLOAD_QUEUE_HEADER_ALIGN)));
 
-/* 8 byte workload queue block bits structure */
-struct mars_workload_queue_block_bits {
-	uint64_t type:4;
-	uint64_t state:4;
-	uint64_t priority:8;
-	uint64_t signal:1;
-	uint64_t wait:16;
-	uint64_t counter:16;
-} __attribute__((aligned(MARS_WORKLOAD_QUEUE_BLOCK_BITS_ALIGN)));
-
 /* 128 byte workload queue block structure */
 struct mars_workload_queue_block {
 	uint32_t lock;
 	uint32_t pad;
-	struct mars_workload_queue_block_bits bits[MARS_WORKLOAD_PER_BLOCK];
+	uint64_t bits[MARS_WORKLOAD_PER_BLOCK];
 } __attribute__((aligned(MARS_WORKLOAD_QUEUE_BLOCK_ALIGN)));
 
 /* mars workload queue structure */
--- a/src/host/lib/mars_workload_queue.c
+++ b/src/host/lib/mars_workload_queue.c
@@ -63,12 +63,20 @@  int workload_queue_initialize(struct mar
 		mars_mutex_lock((struct mars_mutex *)p);
 
 		for (index = 0; index < MARS_WORKLOAD_PER_BLOCK; index++) {
-			p->bits[index].type = MARS_WORKLOAD_TYPE_NONE;
-			p->bits[index].state = MARS_WORKLOAD_STATE_NONE;
-			p->bits[index].priority = MARS_WORKLOAD_PRIORITY_MIN;
-			p->bits[index].counter = MARS_WORKLOAD_COUNTER_MIN;
-			p->bits[index].signal = MARS_WORKLOAD_SIGNAL_OFF;
-			p->bits[index].wait = MARS_WORKLOAD_ID_NONE;
+			uint64_t *bits = &p->bits[index];
+
+			MARS_BITS_SET(bits, TYPE,
+				MARS_WORKLOAD_TYPE_NONE);
+			MARS_BITS_SET(bits, STATE,
+				MARS_WORKLOAD_STATE_NONE);
+			MARS_BITS_SET(bits, PRIORITY,
+				MARS_WORKLOAD_PRIORITY_MIN);
+			MARS_BITS_SET(bits, COUNTER,
+				MARS_WORKLOAD_COUNTER_MIN);
+			MARS_BITS_SET(bits, SIGNAL,
+				MARS_WORKLOAD_SIGNAL_OFF);
+			MARS_BITS_SET(bits, WAIT_ID,
+				MARS_WORKLOAD_ID_NONE);
 		}
 
 		mars_mutex_unlock((struct mars_mutex *)p);
@@ -91,7 +99,7 @@  int workload_queue_finalize(struct mars_
 		block = id / MARS_WORKLOAD_PER_BLOCK;
 		index = id % MARS_WORKLOAD_PER_BLOCK;
 
-		if (queue->block[block].bits[index].state !=
+		if (MARS_BITS_GET(&queue->block[block].bits[index], STATE) !=
 			MARS_WORKLOAD_STATE_NONE)
 			break;
 
@@ -117,12 +125,13 @@  int workload_queue_add_begin(struct mars
 	int block = 0;
 	int index = 0;
 
+	uint64_t *bits = &queue->block[block].bits[index];
+
 	*id = 0;
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	while (queue->block[block].bits[index].state !=
-		MARS_WORKLOAD_STATE_NONE) {
+	while (MARS_BITS_GET(bits, STATE) != MARS_WORKLOAD_STATE_NONE) {
 		(*id)++;
 		index++;
 		if (index == MARS_WORKLOAD_PER_BLOCK) {
@@ -137,16 +146,17 @@  int workload_queue_add_begin(struct mars
 			mars_mutex_lock(
 				(struct mars_mutex *)&queue->block[block]);
 		}
+		bits = &queue->block[block].bits[index];
 	}
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_NONE,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(bits, STATE) == MARS_WORKLOAD_STATE_NONE,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* set type and set state to adding */
-	queue->block[block].bits[index].type = type;
-	queue->block[block].bits[index].state = MARS_WORKLOAD_STATE_ADDING;
+	MARS_BITS_SET(bits, TYPE, type);
+	MARS_BITS_SET(bits, STATE, MARS_WORKLOAD_STATE_ADDING);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -165,15 +175,17 @@  int workload_queue_add_end(struct mars_w
 	int block = id / MARS_WORKLOAD_PER_BLOCK;
 	int index = id % MARS_WORKLOAD_PER_BLOCK;
 
+	uint64_t *bits = &queue->block[block].bits[index];
+
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_ADDING,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(bits, STATE) == MARS_WORKLOAD_STATE_ADDING,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* reset workload queue bits and set state to finished state */
-	queue->block[block].bits[index].state = MARS_WORKLOAD_STATE_FINISHED;
+	MARS_BITS_SET(bits, STATE, MARS_WORKLOAD_STATE_FINISHED);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -190,13 +202,15 @@  int workload_queue_add_cancel(struct mar
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_ADDING,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) ==
+			MARS_WORKLOAD_STATE_ADDING,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* set state back to none state */
-	queue->block[block].bits[index].state = MARS_WORKLOAD_STATE_NONE;
+	MARS_BITS_SET(&queue->block[block].bits[index], STATE,
+		MARS_WORKLOAD_STATE_NONE);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -214,13 +228,15 @@  int workload_queue_remove_begin(struct m
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_FINISHED,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) ==
+			MARS_WORKLOAD_STATE_FINISHED,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* set state to removing */
-	queue->block[block].bits[index].state = MARS_WORKLOAD_STATE_REMOVING;
+	MARS_BITS_SET(&queue->block[block].bits[index], STATE,
+		MARS_WORKLOAD_STATE_REMOVING);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -241,13 +257,15 @@  int workload_queue_remove_end(struct mar
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_REMOVING,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) ==
+			MARS_WORKLOAD_STATE_REMOVING,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* set state to none */
-	queue->block[block].bits[index].type = MARS_WORKLOAD_TYPE_NONE;
+	MARS_BITS_SET(&queue->block[block].bits[index], TYPE,
+		MARS_WORKLOAD_TYPE_NONE);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -264,13 +282,15 @@  int workload_queue_remove_cancel(struct 
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_REMOVING,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) ==
+			MARS_WORKLOAD_STATE_REMOVING,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* set state back to finished */
-	queue->block[block].bits[index].type = MARS_WORKLOAD_STATE_FINISHED;
+	MARS_BITS_SET(&queue->block[block].bits[index], TYPE,
+		MARS_WORKLOAD_STATE_FINISHED);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -289,17 +309,23 @@  int workload_queue_schedule_begin(struct
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_FINISHED,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) ==
+			MARS_WORKLOAD_STATE_FINISHED,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* reset workload queue bits and set state to scheduling */
-	queue->block[block].bits[index].state = MARS_WORKLOAD_STATE_SCHEDULING;
-	queue->block[block].bits[index].priority = priority;
-	queue->block[block].bits[index].counter = MARS_WORKLOAD_COUNTER_MIN;
-	queue->block[block].bits[index].signal = MARS_WORKLOAD_SIGNAL_OFF;
-	queue->block[block].bits[index].wait = MARS_WORKLOAD_ID_NONE;
+	MARS_BITS_SET(&queue->block[block].bits[index], STATE,
+		MARS_WORKLOAD_STATE_SCHEDULING);
+	MARS_BITS_SET(&queue->block[block].bits[index], PRIORITY,
+		priority);
+	MARS_BITS_SET(&queue->block[block].bits[index], COUNTER,
+		MARS_WORKLOAD_COUNTER_MIN);
+	MARS_BITS_SET(&queue->block[block].bits[index], SIGNAL,
+		MARS_WORKLOAD_SIGNAL_OFF);
+	MARS_BITS_SET(&queue->block[block].bits[index], WAIT_ID,
+		MARS_WORKLOAD_ID_NONE);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -320,13 +346,15 @@  int workload_queue_schedule_end(struct m
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_SCHEDULING,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) ==
+			MARS_WORKLOAD_STATE_SCHEDULING,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* set state to ready */
-	queue->block[block].bits[index].state = MARS_WORKLOAD_STATE_READY;
+	MARS_BITS_SET(&queue->block[block].bits[index], STATE,
+		MARS_WORKLOAD_STATE_READY);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -344,13 +372,15 @@  int workload_queue_schedule_cancel(struc
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state ==
-		MARS_WORKLOAD_STATE_SCHEDULING,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) ==
+			MARS_WORKLOAD_STATE_SCHEDULING,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
 	/* set state back to finished */
-	queue->block[block].bits[index].state = MARS_WORKLOAD_STATE_FINISHED;
+	MARS_BITS_SET(&queue->block[block].bits[index], STATE,
+		MARS_WORKLOAD_STATE_FINISHED);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
@@ -366,10 +396,11 @@  int workload_queue_wait(struct mars_work
 	int block = id / MARS_WORKLOAD_PER_BLOCK;
 	int index = id % MARS_WORKLOAD_PER_BLOCK;
 
-	while (queue->block[block].bits[index].state !=
+	while (MARS_BITS_GET(&queue->block[block].bits[index], STATE) !=
 		MARS_WORKLOAD_STATE_FINISHED) {
-		MARS_CHECK_RET(queue->block[block].bits[index].state !=
-			MARS_WORKLOAD_STATE_NONE,
+		MARS_CHECK_RET(
+			MARS_BITS_GET(&queue->block[block].bits[index], STATE)
+				!= MARS_WORKLOAD_STATE_NONE,
 			MARS_ERROR_STATE);
 		sched_yield();
 	}
@@ -390,11 +421,12 @@  int workload_queue_try_wait(struct mars_
 	int block = id / MARS_WORKLOAD_PER_BLOCK;
 	int index = id % MARS_WORKLOAD_PER_BLOCK;
 
-	MARS_CHECK_RET(queue->block[block].bits[index].state !=
-		MARS_WORKLOAD_STATE_NONE,
+	MARS_CHECK_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) !=
+			MARS_WORKLOAD_STATE_NONE,
 		MARS_ERROR_STATE);
 
-	if (queue->block[block].bits[index].state !=
+	if (MARS_BITS_GET(&queue->block[block].bits[index], STATE) !=
 		MARS_WORKLOAD_STATE_FINISHED)
 		return MARS_ERROR_BUSY;
 
@@ -415,12 +447,14 @@  int workload_queue_signal_send(struct ma
 
 	mars_mutex_lock((struct mars_mutex *)&queue->block[block]);
 
-	MARS_CHECK_CLEANUP_RET(queue->block[block].bits[index].state !=
-		MARS_WORKLOAD_STATE_NONE,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue->block[block].bits[index], STATE) !=
+			MARS_WORKLOAD_STATE_NONE,
 		mars_mutex_unlock((struct mars_mutex *)&queue->block[block]),
 		MARS_ERROR_STATE);
 
-	queue->block[block].bits[index].signal = MARS_WORKLOAD_SIGNAL_ON;
+	MARS_BITS_SET(&queue->block[block].bits[index], SIGNAL,
+		MARS_WORKLOAD_SIGNAL_ON);
 
 	mars_mutex_unlock((struct mars_mutex *)&queue->block[block]);
 
--- a/src/mpu/kernel/mars_kernel_scheduler.c
+++ b/src/mpu/kernel/mars_kernel_scheduler.c
@@ -73,34 +73,38 @@  static int search_block(int block)
 	 * and pick the workload that has been waiting the longest
 	 */
 	for (i = 0; i < MARS_WORKLOAD_PER_BLOCK; i++) {
-		struct mars_workload_queue_block_bits *bits
-			= &queue_block.bits[i];
+		uint64_t *bits = &queue_block.bits[i];
+		uint8_t signal = MARS_BITS_GET(bits, SIGNAL);
+		uint8_t priority = MARS_BITS_GET(bits, PRIORITY);
+		uint16_t wait_id = MARS_BITS_GET(bits, WAIT_ID);
+		uint16_t counter = MARS_BITS_GET(bits, COUNTER);
 
-		switch (bits->state) {
+		switch (MARS_BITS_GET(bits, STATE)) {
 		case MARS_WORKLOAD_STATE_READY:
 			/* priority greater than max priority so select */
-			if ((int)bits->priority > max_priority) {
+			if ((int)priority > max_priority) {
 				index = i;
-				max_count = bits->counter;
-				max_priority = bits->priority;
+				max_count = counter;
+				max_priority = priority;
 			/* priority equal and wait counter greater so select */
-			} else if ((int)bits->priority == max_priority &&
-				(int)bits->counter > max_count) {
+			} else if ((int)priority == max_priority &&
+				(int)counter > max_count) {
 				index = i;
-				max_count = bits->counter;
+				max_count = counter;
 			}
 			/* increment wait counter without overflowing */
-			if (bits->counter < MARS_WORKLOAD_COUNTER_MAX)
-				bits->counter++;
+			if (counter < MARS_WORKLOAD_COUNTER_MAX)
+				MARS_BITS_SET(bits, COUNTER, counter + 1);
 			break;
 		case MARS_WORKLOAD_STATE_WAITING:
 			/* waiting for workload to finish so check status */
-			if (bits->wait != MARS_WORKLOAD_ID_NONE) {
+			if (wait_id != MARS_WORKLOAD_ID_NONE) {
 				struct mars_workload_queue_block wait_block;
 				struct mars_workload_queue_block *p_wait_block;
+				uint8_t wait_state;
 
-				int bl = bits->wait / MARS_WORKLOAD_PER_BLOCK;
-				int id = bits->wait % MARS_WORKLOAD_PER_BLOCK;
+				int bl = wait_id / MARS_WORKLOAD_PER_BLOCK;
+				int id = wait_id % MARS_WORKLOAD_PER_BLOCK;
 
 				/* check if workload id is in the same block */
 				if (block != bl) {
@@ -113,16 +117,24 @@  static int search_block(int block)
 					p_wait_block = &queue_block;
 				}
 
+				wait_state =
+					MARS_BITS_GET(&p_wait_block->bits[id],
+					STATE);
+
 				/* check if workload is finished and reset */
-				if (p_wait_block->bits[id].state ==
+				if (wait_state ==
 					MARS_WORKLOAD_STATE_FINISHED) {
-					bits->wait = MARS_WORKLOAD_ID_NONE;
-					bits->state = MARS_WORKLOAD_STATE_READY;
+					MARS_BITS_SET(bits, WAIT_ID,
+						MARS_WORKLOAD_ID_NONE);
+					MARS_BITS_SET(bits, STATE,
+						MARS_WORKLOAD_STATE_READY);
 				}
 			/* waiting for signal so check signal bit and reset */
-			} else if (bits->signal == MARS_WORKLOAD_SIGNAL_ON) {
-				bits->signal = MARS_WORKLOAD_SIGNAL_OFF;
-				bits->state = MARS_WORKLOAD_STATE_READY;
+			} else if (signal == MARS_WORKLOAD_SIGNAL_ON) {
+				MARS_BITS_SET(bits, SIGNAL,
+					MARS_WORKLOAD_SIGNAL_OFF);
+				MARS_BITS_SET(bits, STATE,
+					MARS_WORKLOAD_STATE_READY);
 				i--;
 			}
 			break;
@@ -148,10 +160,12 @@  static int reserve_block(int block)
 	index = search_block(block);
 	if (index >= 0) {
 		/* update the current state of the workload */
-		queue_block.bits[index].state = MARS_WORKLOAD_STATE_RUNNING;
+		MARS_BITS_SET(&queue_block.bits[index], STATE,
+			MARS_WORKLOAD_STATE_RUNNING);
 
 		/* reset the counter for reserved workload */
-		queue_block.bits[index].counter = MARS_WORKLOAD_COUNTER_MIN;
+		MARS_BITS_SET(&queue_block.bits[index], COUNTER,
+			MARS_WORKLOAD_COUNTER_MIN);
 	}
 
 	mars_mutex_unlock_put(block_ea, (struct mars_mutex *)&queue_block);
@@ -168,7 +182,7 @@  static void release_block(int block, int
 	mars_mutex_lock_get(block_ea, (struct mars_mutex *)&queue_block);
 
 	/* update current workload state in workload queue block */
-	queue_block.bits[index].state = workload_state;
+	MARS_BITS_SET(&queue_block.bits[index], STATE, workload_state);
 
 	mars_mutex_unlock_put(block_ea, (struct mars_mutex *)&queue_block);
 }
@@ -191,7 +205,7 @@  int reserve_workload(void)
 
 	/* set global workload info based on workload block and index */
 	workload_index = MARS_WORKLOAD_PER_BLOCK * block + index;
-	workload_type = queue_block.bits[index].type;
+	workload_type = MARS_BITS_GET(&queue_block.bits[index], TYPE);
 	workload_ea = queue_header.context_ea +
 			workload_index * sizeof(struct mars_workload_context);
 
--- a/src/mpu/kernel/mars_kernel_workload.c
+++ b/src/mpu/kernel/mars_kernel_workload.c
@@ -139,14 +139,15 @@  int workload_schedule(uint16_t workload_
 	mars_mutex_lock_get(block_ea, (struct mars_mutex *)&queue_block);
 
 	/* make sure workload is in the correct state */
-	if (queue_block.bits[index].state != MARS_WORKLOAD_STATE_FINISHED) {
+	if (MARS_BITS_GET(&queue_block.bits[index], STATE) !=
+		MARS_WORKLOAD_STATE_FINISHED) {
 		mars_mutex_unlock_put(block_ea,
 			(struct mars_mutex *)&queue_block);
 		return MARS_ERROR_STATE;
 	}
 
 	/* get information of workload to schedule */
-	schedule_workload_type = queue_block.bits[index].type;
+	schedule_workload_type = MARS_BITS_GET(&queue_block.bits[index], TYPE);
 	schedule_workload_ea = queue_header.context_ea +
 			workload_id * sizeof(struct mars_workload_context);
 
@@ -170,11 +171,16 @@  int workload_schedule(uint16_t workload_
 				sizeof(struct mars_workload_context),
 				MARS_DMA_TAG);
 
-	queue_block.bits[index].state = MARS_WORKLOAD_STATE_READY;
-	queue_block.bits[index].priority = priority;
-	queue_block.bits[index].counter = MARS_WORKLOAD_COUNTER_MIN;
-	queue_block.bits[index].signal = MARS_WORKLOAD_SIGNAL_OFF;
-	queue_block.bits[index].wait = MARS_WORKLOAD_ID_NONE;
+	MARS_BITS_SET(&queue_block.bits[index], STATE,
+		MARS_WORKLOAD_STATE_READY);
+	MARS_BITS_SET(&queue_block.bits[index], PRIORITY,
+		priority);
+	MARS_BITS_SET(&queue_block.bits[index], COUNTER,
+		MARS_WORKLOAD_COUNTER_MIN);
+	MARS_BITS_SET(&queue_block.bits[index], SIGNAL,
+		MARS_WORKLOAD_SIGNAL_OFF);
+	MARS_BITS_SET(&queue_block.bits[index], WAIT_ID,
+		MARS_WORKLOAD_ID_NONE);
 
 	mars_mutex_unlock_put(block_ea, (struct mars_mutex *)&queue_block);
 
@@ -196,14 +202,15 @@  int workload_wait(uint16_t workload_id)
 	mars_mutex_lock_get(block_ea, (struct mars_mutex *)&queue_block);
 
 	/* make sure workload is initialized */
-	if (queue_block.bits[index].state == MARS_WORKLOAD_STATE_NONE) {
+	if (MARS_BITS_GET(&queue_block.bits[index], STATE) ==
+		MARS_WORKLOAD_STATE_NONE) {
 		mars_mutex_unlock_put(block_ea,
 			(struct mars_mutex *)&queue_block);
 		return MARS_ERROR_STATE;
 	}
 
 	/* set the workload id to wait for */
-	queue_block.bits[index].wait = workload_id;
+	MARS_BITS_SET(&queue_block.bits[index], WAIT_ID, workload_id);
 
 	mars_mutex_unlock_put(block_ea, (struct mars_mutex *)&queue_block);
 
@@ -224,15 +231,17 @@  int workload_try_wait(uint16_t workload_
 
 	mars_mutex_lock_get(block_ea, (struct mars_mutex *)&queue_block);
 
-	MARS_CHECK_CLEANUP_RET(queue_block.bits[index].state !=
-		MARS_WORKLOAD_STATE_NONE,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue_block.bits[index], STATE) !=
+			MARS_WORKLOAD_STATE_NONE,
 		mars_mutex_unlock_put(block_ea,
 			(struct mars_mutex *)&queue_block),
 		MARS_ERROR_STATE);
 
 	mars_mutex_unlock_put(block_ea, (struct mars_mutex *)&queue_block);
 
-	if (queue_block.bits[index].state != MARS_WORKLOAD_STATE_FINISHED)
+	if (MARS_BITS_GET(&queue_block.bits[index], STATE) !=
+		MARS_WORKLOAD_STATE_FINISHED)
 		return MARS_ERROR_BUSY;
 
 	return MARS_SUCCESS;
@@ -253,14 +262,16 @@  int workload_signal_send(uint16_t worklo
 	mars_mutex_lock_get(block_ea, (struct mars_mutex *)&queue_block);
 
 	/* make sure workload is initialized */
-	if (queue_block.bits[index].state == MARS_WORKLOAD_STATE_NONE) {
+	if (MARS_BITS_GET(&queue_block.bits[index], STATE) ==
+		MARS_WORKLOAD_STATE_NONE) {
 		mars_mutex_unlock_put(block_ea,
 			(struct mars_mutex *)&queue_block);
 		return MARS_ERROR_STATE;
 	}
 
 	/* set the workload signal */
-	queue_block.bits[index].signal = MARS_WORKLOAD_SIGNAL_ON;
+	MARS_BITS_SET(&queue_block.bits[index], SIGNAL,
+		MARS_WORKLOAD_SIGNAL_ON);
 
 	mars_mutex_unlock_put(block_ea, (struct mars_mutex *)&queue_block);
 
@@ -295,8 +306,9 @@  int workload_signal_try_wait(void)
 
 	mars_mutex_lock_get(block_ea, (struct mars_mutex *)&queue_block);
 
-	MARS_CHECK_CLEANUP_RET(queue_block.bits[index].state !=
-		MARS_WORKLOAD_STATE_NONE,
+	MARS_CHECK_CLEANUP_RET(
+		MARS_BITS_GET(&queue_block.bits[index], STATE) !=
+			MARS_WORKLOAD_STATE_NONE,
 		mars_mutex_unlock_put(block_ea,
 			(struct mars_mutex *)&queue_block),
 		MARS_ERROR_STATE);
@@ -304,7 +316,8 @@  int workload_signal_try_wait(void)
 	mars_mutex_unlock_put(block_ea, (struct mars_mutex *)&queue_block);
 
 	/* return busy if task has not received signal */
-	if (queue_block.bits[index].signal != MARS_WORKLOAD_SIGNAL_ON)
+	if (MARS_BITS_GET(&queue_block.bits[index], SIGNAL) !=
+		MARS_WORKLOAD_SIGNAL_ON)
 		return MARS_ERROR_BUSY;
 
 	return MARS_SUCCESS;