Message ID | 4F26ADBB.3060403@siemens.com |
---|---|
State | New |
Headers | show |
On January 30, 2012 at 3:48 PM Jan Kiszka <jan.kiszka@siemens.com> wrote: > On 2012-01-30 15:17, Erik Rull wrote: > > > > > > > > On January 30, 2012 at 2:48 PM Jan Kiszka <jan.kiszka@siemens.com> wrote: > > > >> On 2012-01-30 14:17, Erik Rull wrote: > >>> > >>> > >>> > >>> On January 30, 2012 at 12:52 PM Jan Kiszka <jan.kiszka@siemens.com> > > wrote: > >>> > >>>> On 2012-01-30 12:34, Erik Rull wrote: > >>>>> Hi Jan, > >>>>> > >>>>> I'm sorry, but this does not solve my issue. I applied the patch and > >>>>> crosschecked that the resulting file looks fine. > >>>>> > >>>>> The final function looks like: > >>>>> > >>>>> static void sdl_grab_start(void) > >>>>> { > >>>>> /* > >>>>> * If the application is not active, do not try to enter grab state. > >>> This > >>>>> * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the > >>>>> * application (SDL bug). > >>>>> */ > >>>>> if (!(SDL_GetAppState() & SDL_APPINPUTFOCUS)) { > >>>>> return; > >>>>> } > >>>>> if (guest_cursor) { > >>>>> SDL_SetCursor(guest_sprite); > >>>>> if (!kbd_mouse_is_absolute() && !absolute_enabled) > >>>>> SDL_WarpMouse(guest_x, guest_y); > >>>>> } else > >>>>> sdl_hide_cursor(); > >>>>> SDL_WM_GrabInput(SDL_GRAB_ON); > >>>>> gui_grab = 1; > >>>>> sdl_update_caption(); > >>>>> } > >>>> > >>>> That makes no sense as gui_grab must be 1 now. Please retry your > >>>> previous instrumentation. > >>>> > >>>> Thanks, > >>>> Jan > >>>> > >>> > >>> You're right. So I added the instrumentation again. > >>> > >>> Still looks strange. > >>> > >>> So I added into the sdl_grab_start() a printf. > >>> Wow - a lot of output! > >>> This pointed me to all other sdl_grab_start() calls (and in additon to > > that > >>> all sdl_grab_end() calls). > >>> > >>> And here are the results of the qemu voting :-) > >>> > >>> I already assigned a usable name to the printf output that is directly > > one > >>> line above the corresponding sdl_grab_*() call, so you should be able > > to > >>> find this easily in your code as well. > >>> > >>> The huge number of recurring printf's are: > >>> > >>> sdl_grab_start() called from absolute_mouse_grab() > >>> sdl_grab_end() called from handle_activation() > >>> sdl_grab_start() called from absolute_mouse_grab() > >>> sdl_grab_end() called from handle_activation() > >>> sdl_grab_start() called from absolute_mouse_grab() > >>> sdl_grab_end() called from handle_activation() > >>> sdl_grab_start() called from absolute_mouse_grab() > >>> sdl_grab_end() called from handle_activation() > >>> sdl_grab_start() called from absolute_mouse_grab() > >>> sdl_grab_end() called from handle_activation() > >>> sdl_grab_start() called from absolute_mouse_grab() > >>> sdl_grab_end() called from handle_activation() > >>> sdl_grab_start() called from absolute_mouse_grab() > >>> sdl_grab_end() called from handle_activation() > >>> > >>> Any idea how to proceed? > >>> > >>> Maybe the first two if-statements in handle_activation() cause the > > problem? > >>> Because there the two given functions are called in sequence if both > >>> if-clauses are valid one after the other. Maybe the first one sets the > >>> state so that the second if is valid, too. Maybe a simple else if > > solves > >>> the issue? > >> > >> ev->active.gain makes both clauses mutually exclusive - unless someone > >> messes with the memory of the event object. > >> > >>> I'm not familiar with the variables that are checked here, so > >>> it's just a guess. > >> > >> So handle_activation() is called directly after absolute_mouse_grab(), > >> and the reported event contains > >> > >> state = SDL_APPINPUTFOCUS > >> gain = 0 > >> (please validate!) > >> > >> That would mean we are constantly losing the input focus again after > >> trying to gain it via SDL_WM_GrabInput. Weird. > >> > >> What's the call chain for absolute_mouse_grab()? > >> > >> Jan > >> > >> -- > >> Siemens AG, Corporate Technology, CT T DE IT 1 > >> Corporate Competence Center Embedded Linux > > > > > > Here the results: > > > > Handle Activation 0: at function start (before the first if) > > Handle Activation 1: between the first and the second if > > Handle Activation 2: after the second if > > > > The output is formatted like: > > printf("Handle Activation 0: %d %d %d %d\n",gui_grab,(ev->active.state == > > SDL_APPINPUTFOCUS),ev->active.gain,gui_fullscreen); > > > > Handle Activation 0: 0 1 1 0 > > Handle Activation 1: 0 1 1 0 > > absolute_mouse_grab() called from handle_activation() > > sdl_grab_start() called from absolute_mouse_grab() > > Handle Activation 2: 1 1 1 0 > > Handle Activation 0: 1 1 0 0 > > sdl_grab_end() called from handle_activation() > > Handle Activation 1: 0 1 0 0 > > Handle Activation 2: 0 1 0 0 > > Handle Activation 0: 0 1 1 0 > > Handle Activation 1: 0 1 1 0 > > absolute_mouse_grab() called from handle_activation() > > sdl_grab_start() called from absolute_mouse_grab() > > Handle Activation 2: 1 1 1 0 > > Handle Activation 0: 1 1 0 0 > > sdl_grab_end() called from handle_activation() > > Handle Activation 1: 0 1 0 0 > > Handle Activation 2: 0 1 0 0 > > Handle Activation 0: 0 1 1 0 > > Handle Activation 1: 0 1 1 0 > > absolute_mouse_grab() called from handle_activation() > > sdl_grab_start() called from absolute_mouse_grab() > > Handle Activation 2: 1 1 1 0 > > > > The gain seems to toggle between the successive calls of > > handle_activation... > > Next steps? > > Try this: > > diff --git a/ui/sdl.c b/ui/sdl.c > index 73e5839..c3fe80d 100644 > --- a/ui/sdl.c > +++ b/ui/sdl.c > @@ -828,10 +828,6 @@ static void handle_mousebutton(DisplayState *ds, SDL_Event *ev) > > static void handle_activation(DisplayState *ds, SDL_Event *ev) > { > - if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS && > - !ev->active.gain && !gui_fullscreen) { > - sdl_grab_end(); > - } > if (!gui_grab && ev->active.gain && is_graphic_console() && > (kbd_mouse_is_absolute() || absolute_enabled)) { > absolute_mouse_grab(); > > I'm wondering what this code is branch should do anyway. If we grabbed > the input we can't unwillingly lose it. But that's just a theory for > now. > > Jan > > -- > Siemens AG, Corporate Technology, CT T DE IT 1 > Corporate Competence Center Embedded Linux That's it. Fine from my side now! Best regards, Erik
diff --git a/ui/sdl.c b/ui/sdl.c index 73e5839..c3fe80d 100644 --- a/ui/sdl.c +++ b/ui/sdl.c @@ -828,10 +828,6 @@ static void handle_mousebutton(DisplayState *ds, SDL_Event *ev) static void handle_activation(DisplayState *ds, SDL_Event *ev) { - if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS && - !ev->active.gain && !gui_fullscreen) { - sdl_grab_end(); - } if (!gui_grab && ev->active.gain && is_graphic_console() && (kbd_mouse_is_absolute() || absolute_enabled)) { absolute_mouse_grab();