Message ID | 1531392726-1693-1-git-send-email-nicholas.faustini@azcomtech.com |
---|---|
State | Superseded |
Delegated to: | Tom Rini |
Headers | show |
Series | [U-Boot,RFC,v2] u-boot: remove driver lookup loop from env_save() | expand |
On 12.07.2018 12:52, Nicholas Faustini wrote: > When called with ENVOP_SAVE, env_get_location() only returns the > gd->env_load_location variable without actually checking for > the environment location and priority. > > This behaviour causes env_save() to fall into an infinite loop when > the low-level drv->save() call fails. > > The env_save() function should not loop through the environment > location list but it should save the environment into the location > stored in gd->env_load_location by the last env_load() call. > > Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com> > --- > > Changes in v2: > - Restore gd->env_load_location to the highest priority location when > env_load() fails > > env/env.c | 10 ++++++---- > 1 file changed, 6 insertions(+), 4 deletions(-) > > diff --git a/env/env.c b/env/env.c > index 5c0842a..18eb78d 100644 > --- a/env/env.c > +++ b/env/env.c > @@ -205,22 +205,24 @@ int env_load(void) > return 0; > } > > + env_get_location(ENVOP_LOAD, 0); A comment why this is required would be good, I guess. > + > return -ENODEV; > } > > int env_save(void) > { > struct env_driver *drv; > - int prio; > > - for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, prio)); prio++) { > + drv = env_driver_lookup(ENVOP_SAVE, 0); Thinking again about this, would it make more sense to store 'env_load_prio' in 'gd' after successful load? That way, 'env_get_location()' would be more straightforward (no special case for ENVOP_SAVE) and here in 'env_save()' we could just write something like this: drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio); Simon > + if (drv) { > int ret; > > if (!drv->save) > - continue; > + return -ENODEV; > > if (!env_has_inited(drv->location)) > - continue; > + return -ENODEV; > > printf("Saving Environment to %s... ", drv->name); > ret = drv->save(); >
On gio, 2018-07-12 at 13:02 +0200, Simon Goldschmidt wrote: > > On 12.07.2018 12:52, Nicholas Faustini wrote: > > > > When called with ENVOP_SAVE, env_get_location() only returns the > > gd->env_load_location variable without actually checking for > > the environment location and priority. > > > > This behaviour causes env_save() to fall into an infinite loop when > > the low-level drv->save() call fails. > > > > The env_save() function should not loop through the environment > > location list but it should save the environment into the location > > stored in gd->env_load_location by the last env_load() call. > > > > Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com> > > --- > > > > Changes in v2: > > - Restore gd->env_load_location to the highest priority location > > when > > env_load() fails > > > > env/env.c | 10 ++++++---- > > 1 file changed, 6 insertions(+), 4 deletions(-) > > > > diff --git a/env/env.c b/env/env.c > > index 5c0842a..18eb78d 100644 > > --- a/env/env.c > > +++ b/env/env.c > > @@ -205,22 +205,24 @@ int env_load(void) > > return 0; > > } > > > > + env_get_location(ENVOP_LOAD, 0); > A comment why this is required would be good, I guess. Sure, I thought the same but eventually I didn't put it. Will do in the next version. > > > > > + > > return -ENODEV; > > } > > > > int env_save(void) > > { > > struct env_driver *drv; > > - int prio; > > > > - for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, > > prio)); prio++) { > > + drv = env_driver_lookup(ENVOP_SAVE, 0); > Thinking again about this, would it make more sense to store > 'env_load_prio' in 'gd' after successful load? That way, > 'env_get_location()' would be more straightforward (no special case > for > ENVOP_SAVE) and here in 'env_save()' we could just write something > like > this: > > drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio); > > I really like the 'env_load_prio' idea. But I also like having the special case for ENVOP_SAVE in env_get_location() as it enforces the fact that the location of 'save' is bound to the location of previous 'load'. I however don't have a strong opinion on this. I could even remove the whole switch() statement if we introduce 'env_load_prio'. Also, I have some doubts about what it should be returned when !drv- >save and !env_has_inited(drv->location) (below)... I put -ENODEV but I don't like it so much. > Simon > > > > > + if (drv) { > > int ret; > > > > if (!drv->save) > > - continue; > > + return -ENODEV; > > > > if (!env_has_inited(drv->location)) > > - continue; > > + return -ENODEV; > > > > printf("Saving Environment to %s... ", drv- > > >name); > > ret = drv->save(); > >
On 12.07.2018 14:32, Nicholas wrote: > On gio, 2018-07-12 at 13:02 +0200, Simon Goldschmidt wrote: >> >> On 12.07.2018 12:52, Nicholas Faustini wrote: >>> >>> When called with ENVOP_SAVE, env_get_location() only returns the >>> gd->env_load_location variable without actually checking for >>> the environment location and priority. >>> >>> This behaviour causes env_save() to fall into an infinite loop when >>> the low-level drv->save() call fails. >>> >>> The env_save() function should not loop through the environment >>> location list but it should save the environment into the location >>> stored in gd->env_load_location by the last env_load() call. >>> >>> Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com> >>> --- >>> >>> Changes in v2: >>> - Restore gd->env_load_location to the highest priority location >>> when >>> env_load() fails >>> >>> env/env.c | 10 ++++++---- >>> 1 file changed, 6 insertions(+), 4 deletions(-) >>> >>> diff --git a/env/env.c b/env/env.c >>> index 5c0842a..18eb78d 100644 >>> --- a/env/env.c >>> +++ b/env/env.c >>> @@ -205,22 +205,24 @@ int env_load(void) >>> return 0; >>> } >>> >>> + env_get_location(ENVOP_LOAD, 0); >> A comment why this is required would be good, I guess. > Sure, I thought the same but eventually I didn't put it. Will do in the > next version. >> >>> >>> + >>> return -ENODEV; >>> } >>> >>> int env_save(void) >>> { >>> struct env_driver *drv; >>> - int prio; >>> >>> - for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, >>> prio)); prio++) { >>> + drv = env_driver_lookup(ENVOP_SAVE, 0); >> Thinking again about this, would it make more sense to store >> 'env_load_prio' in 'gd' after successful load? That way, >> 'env_get_location()' would be more straightforward (no special case >> for >> ENVOP_SAVE) and here in 'env_save()' we could just write something >> like >> this: >> >> drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio); >> >> > I really like the 'env_load_prio' idea. But I also like having the > special case for ENVOP_SAVE in env_get_location() as it enforces the > fact that the location of 'save' is bound to the location of previous > 'load'. > I however don't have a strong opinion on this. I could even remove the > whole switch() statement if we introduce 'env_load_prio'. Me neither. I just thought it would be strange if env_get_location() was always called with prio 0. > Also, I have some doubts about what it should be returned when !drv- >> save and !env_has_inited(drv->location) (below)... I put -ENODEV but I > don't like it so much. I guess that's OK since it was like that before. And after all, the only place where the return value of env_save() is checked (do_env_save()), the exact error is ignored. Simon > >> Simon >> >>> >>> + if (drv) { >>> int ret; >>> >>> if (!drv->save) >>> - continue; >>> + return -ENODEV; >>> >>> if (!env_has_inited(drv->location)) >>> - continue; >>> + return -ENODEV; >>> >>> printf("Saving Environment to %s... ", drv- >>>> name); >>> ret = drv->save(); >>> >
diff --git a/env/env.c b/env/env.c index 5c0842a..18eb78d 100644 --- a/env/env.c +++ b/env/env.c @@ -205,22 +205,24 @@ int env_load(void) return 0; } + env_get_location(ENVOP_LOAD, 0); + return -ENODEV; } int env_save(void) { struct env_driver *drv; - int prio; - for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, prio)); prio++) { + drv = env_driver_lookup(ENVOP_SAVE, 0); + if (drv) { int ret; if (!drv->save) - continue; + return -ENODEV; if (!env_has_inited(drv->location)) - continue; + return -ENODEV; printf("Saving Environment to %s... ", drv->name); ret = drv->save();
When called with ENVOP_SAVE, env_get_location() only returns the gd->env_load_location variable without actually checking for the environment location and priority. This behaviour causes env_save() to fall into an infinite loop when the low-level drv->save() call fails. The env_save() function should not loop through the environment location list but it should save the environment into the location stored in gd->env_load_location by the last env_load() call. Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com> --- Changes in v2: - Restore gd->env_load_location to the highest priority location when env_load() fails env/env.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-)